If you experience a lot of crashes in We Were Here Expeditions: The FriendShip, whether this is at launch, during cutscenes or during regular gameplay, we recommend you to try the solutions below.
- Make sure you meet the minimum requirements to play, that you're not using an integrated graphics card and that your graphics card is up to date.
- Turn off VSync. You can do this in your GPU's dashboard and the in-game settings. If you don't have access to the settings due to the crash, you can manually change this in the config file in C:\SteamLibrary\steamapps\common\We Were Here Tomorrow Demo\We Were Here Tomorrow_Data\StreamingAssets)
- Make sure your system's time is set correctly to your timezone.
- The game automatically launches with DirectX12. Try launching with DirectX11 instead. For our recent games you will have a pop-up window when launching the game that allows you to select this option. If not, you can manually change the launch options of the game in Steam by adding -force-d3d11 to your launch options.
> You can do this by going to the game in your Steam library and right clicking to go to “Properties”. Then in the “General” tab you can add launch options at the bottom. If this didn't help, don't forget to remove these lines again.
> If you're an Epic user go to your library, open the launcher settings of the game and go to “manage”. you'll find a launch options field on the bottom of the manage list. - Start the game as administrator
- Verify your Steam or Epic integrity files
- Unplug any unnecessary USB devices and disable overlays and software that might interfere with the game
- Do not play the game on a public network (e.g. campus or library). These networks often have protections or bans which could block our voice servers.
Delete the “lib_burst_generated.dll” file, which you can find in your Steam / Epic installation folder in:
We Were Here Expeditions - The Friendship\We Were Here Expeditions The Friendship_Data\Plugins\x86_64